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Arc_The_Lad
09-25-2007, 02:13 PM
When do those Judges PISS OFF AND LET ME FIGHT HOW I WANT TO?!

I want to kill them so bad, seriously, judges is what stopped this game from being great, that and magic like fire having a chance to hit. >_>

TheAnarCHris
09-25-2007, 02:18 PM
At some point in the game (I wanna say around 1/2 through the game) you start throwing it down outside of the Judges' turf. No rules, but once a character dies, they're D-E-D, a la Fire Emblem.

Doctor Blind
09-25-2007, 08:01 PM
Jagd Dorsa is your friend, I guess. LoL ^o^

How far along are you?

Michi
09-25-2007, 10:06 PM
You can alter what rules are in a match. The rules aren't set for each battle, so you can wander around the field a bit and change them to your liking. I like using the example of when I fought some monsters that used fire, and I went into the battle when the rules were against fire. So the monsters couldn't use their attacks, but I was fine to do whatever. :)!

Arc_The_Lad
09-25-2007, 11:09 PM
At some point in the game (I wanna say around 1/2 through the game) you start throwing it down outside of the Judges' turf. No rules, but once a character dies, they're D-E-D, a la Fire Emblem.

No 3 turn timer? Then whats the point of the life spell.

I just placed some desert, and just met Ritz.

I can buy the Ragnarok? WTF.

Arc_The_Lad
09-27-2007, 01:07 PM
Ok I just saw how this whole world exist, I want to punch Mewt's spoiled little ass in the face.

I also got antilaw cards, which made the game a little more tolerable.

Seriously, since when the hell do spells have a chance to hit? Well, in Tactics Ogre for the GBA some spells had a chance to hit, but it made sense, unlike FFTA.

So far its ok but I like Tactics Ogre more.

darkdjinn
09-27-2007, 01:48 PM
Ok I just saw how this whole world exist, I want to punch Mewt's spoiled little ass in the face.

I also got antilaw cards, which made the game a little more tolerable.

Seriously, since when the hell do spells have a chance to hit? Well, in Tactics Ogre for the GBA some spells had a chance to hit, but it made sense, unlike FFTA.

So far its ok but I like Tactics Ogre more.

Emu or true handheld system? VisualBoy Advance has a fast forward button like in ZSnes which allows for less real life game hours spent waiting for characters to walk to where you want them to.

Yes, the whole "attack from the side or behind" stategy is really the only way to go. All sleep spells are your best friend because it will guarantee 100% hit rate every time. The only way I have gotten skills to work more often than they should from the front is with a Fortune Ring (and a Magic Ring if a mage) attached. It may just be my dumb luck, but I seem to hit with Assassin skills and magic WAY more often with those equipped.

On Laws, you can check to see what laws are in effect for the particular square you will fight on during that particular month. They change every month. You can always run away from a non-story battle if you don't like the laws or don't want to waste a card to null it. There is no real penalty for failing a mission besides not getting the random item/card reward at the end and no AP. Missions reappear in the pubs after 2-3 months or even a whole in-game year anyways, so you may only lose clan items (unconfirmed, I've never needed to run from a fight involving a clan item).

On death in the Jagds, you can still revive the character (reraise or Angel rings), they just cannot be dead once the battle is over or they are permanently gone.

One thing you will find is how important clan skills are in getting good weapons. Get level 30 negotiation and you get a thief weapon that lets you steal mastered action abilities, making humans and moogles the easiest to train because they can just steal the abilities they want. Bangaa seem to be the least useful of all the races since all they are is tanks.

Stealing is actually a big part of gameplay I find. Snatching enemy equipment nets you extra money early on and once you get to the second summon, money isn't a big deal anymore since missions pay out big after that and you should already have one of every buyable weapon/armor/accessory anyways.

On recruiting new characters, only get characters with over 130+ speed, even Nu Muos. You'll thank yourself later when an assassin with 200+ speed gets 2 turns in a row.

A new trend I do when I get a new game is I start a game, get maybe a little ways through to see what happens and get used to the play mechanics, then start a new game right there and blaze back to where I was so I can make better choices and better anticipate strategies. I restarted twice because I found out dispatch jobs are revolving and a quick way to get 20-30 AP for my fodder characters so they can learn their skills without increasing strength levels. Levels cap at Lv. 50 so it best to know how to grow your characters before hand. I go for speedy classes first, then distinguish mages and fighters.

Quick comment on Tactics Ogre:
Best surprise to me was finding out Knights of Lodis was a direct prequel to the PS1/SNES game TO:Let Us Cling Together. :toothy: Alphonse renamed to Lans Tartare burns Denim's village, then Alphonse (Lans) escapes back to Lodis in one of the endings. I wonder if Atlus will throw any more tactics games out there and make a sequel.

Arc_The_Lad
09-27-2007, 09:30 PM
I already got my negotiate to 30, my friend said I should. Ramza and a random moogle can steal someone head to toe. I'm keeping my races down to 2 each not counting unique, with the exception of Nu mou and bangaa. I want 2 so I can have a mage type and fighter type, but with those two races, you got no choice, nu mou is mage, bangaa is a fighter.

Speed wise I ain't bad, my Bangaa is pretty fast, but he went white monk --> Dragoon. Dragoons rocks.

Yeah, I emu, this game is not worth buying to me. God I don't say it often, but this game NEEDS a fast frame rate button, and save state helps a lot.

I do own Tactics Ogre though, and my friend too so we could get the vs. battle only items. I have a game that is damn near perfect, I have a Alucard sword too. (kudos to anyone who knows how I got it)

darkdjinn
10-04-2007, 01:35 PM
I do own Tactics Ogre though, and my friend too so we could get the vs. battle only items. I have a game that is damn near perfect, I have a Alucard sword too. (kudos to anyone who knows how I got it)

I think I reached the point where the game feels more like work than fun. Random encounters are no challenge since I have all available abilities per purchasable weapons (except a few blue mage spells), enemy AI is dumb as a sack of hammers and I'm immortal due to all the angel rings I stole, and AP farming is frustratingly long for Marche and Monteblanc. Especially for those 999 AP weapons. Eh, I'm just impatient. To compensate for fun, I am going back and forth between FFTA, TO: KOL, and Castlevania Circle of the Moon.

Comment not relevant to FFTA, but on your TO game, you named a unit "Alucard" and snapdragoned him into a weapon. Now how's bout them kudos? :toothy:

Arc_The_Lad
10-05-2007, 04:26 AM
You win. Level 50 Angel turned into a sword, even stat boost with holy element, kicks ass.

Also I beat the game, and I'm still playing onward, I got Ritz and Ezel to join me so far.