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View Full Version : Capcom Gamer's Day-London- Street Fighter 4 announced for real!


TheAnarCHris
10-17-2007, 11:05 AM
Sweet merciful crap, Street Fighter 4!!!

http://www.gamesradar.com/gb/xbox360/game/news/article.jsp?sectionId=1006&articleId=2007101714511031010&releaseId=20060321132945404017

FinalEVA
10-17-2007, 11:20 AM
No platform announced? Hopefully PS3/360.

Quantum9
10-17-2007, 11:24 AM
I'm with Final. As cool as a Waggle-doken sounds, I doubt it will be that way in practice.

I think I'm more concerned with the greater worry...will the game be in 2D or 3D? Having a 2D game in this era is kinda silly (I'm looking at you, Disgaea 3), so 3D may be best....but all 3D SFs (EX) have sucked. To me, SF NEEDS to be in 2D...but I'll reserve judgement when the game is released.

TheAnarCHris
10-17-2007, 11:28 AM
I can't see this game NOT being in 2D Q9. And while you're blasting Disgaea 3, let me counter with Odin Sphere, and the upcoming HD remakes of SF2 for Live. Speaking of which, I'm with you and Final on being on the 360/PS3, with on-line support. Although the Will classic controller would be sweet as well come to think of it.

TybaltFlux
10-17-2007, 11:30 AM
I'm with Final. As cool as a Waggle-doken sounds, I doubt it will be that way in practice.

I think I'm more concerned with the greater worry...will the game be in 2D or 3D? Having a 2D game in this era is kinda silly (I'm looking at you, Disgaea 3), so 3D may be best....but all 3D SFs (EX) have sucked. To me, SF NEEDS to be in 2D...but I'll reserve judgement when the game is released.

So true. So true. So true. They CAN'T make it 3D. They can't.

However, I gotta disagree with you on the 2D game being silly- Geometry Wars, New Super Mario Brothers, and Ikaruga are all pretty good examples of a sucessful revival of (mostly) 2D-based games. But that's a different topic for a different day.

Anyways, I want more details. I still don't 100% believe it'll be out- that is reserved for when I have actually played a copy. Go skepticism!

CliffnCain
10-17-2007, 12:31 PM
Its about damn time!!

I think 2-D/3-d graphics could work for it.

Blitzkrieg1701
10-17-2007, 12:34 PM
Given what a critical and commercial smash the EX series was, I can't imagine Capcom trying it again. ESPECIALLY not as the official next instalment of the Street Fighter series.

Skyline Kyo
10-17-2007, 12:53 PM
Sweeet-o! :D

AJ the Collector
10-17-2007, 02:25 PM
I find it kinda sad that they can make another Street Fighter sequel, but they completely ignore all the Darkstalkers fans who've wanted another Darkstalkers sequel for ten years.

Pliskin
10-17-2007, 02:37 PM
I find it kinda sad that they can make another Street Fighter sequel, but they completely ignore all the Darkstalkers fans who've wanted another Darkstalkers sequel for ten years.

That's probably because Street Fighter fans outnumber Darkstalkers fans atleast 10 to 1.

TheAnarCHris
10-17-2007, 02:38 PM
I find it kinda sad that they can make another Street Fighter sequel, but they completely ignore all the Darkstalkers fans who've wanted another Darkstalkers sequel for ten years.

While a new Darkstalkers would be super sweet, Street Fighter is Capcom's number one fighting franchise. It would be kinda silly for get back in the fighting game market by NOT starting with SF.

AJ the Collector
10-17-2007, 02:48 PM
That's probably because Street Fighter fans outnumber Darkstalkers fans atleast 10 to 1.

Actually, you'd be surprised at how many Darkstalkers fans there are. And quite a few Street Fighter fans are also Darkstalkers fans.

Either way, they should do more to satisfy Darkstalkers fans than just slip a couple of characters into a crappy crossover game every once in a while.

Pliskin
10-17-2007, 03:33 PM
Actually, you'd be surprised at how many Darkstalkers fans there are. And quite a few Street Fighter fans are also Darkstalkers fans.

Either way, they should do more to satisfy Darkstalkers fans than just slip a couple of characters into a crappy crossover game every once in a while.

You'd be surprised how many "mundanes" know who Ryu and Ken are. My point still stands, LOL. SF fans VASTLY outnumber DS fans, mostly due to the fact that SF fans don't even have to be gamers by virtue, LOL.

Zashi
10-17-2007, 04:15 PM
Sweet merciful crap, Street Fighter 4!!!

http://www.gamesradar.com/gb/xbox360/game/news/article.jsp?sectionId=1006&articleId=2007101714511031010&releaseId=20060321132945404017

I just watched the movie they released and I must say....its AWESOME! it reminds me of 300 for some reason.

MOVIE!! (http://www.gamespot.com/news/6181182.html?tag=topslot;title;1&om_act=convert&om_clk=topslot)

AJ the Collector
10-17-2007, 04:43 PM
You'd be surprised how many "mundanes" know who Ryu and Ken are. My point still stands, LOL. SF fans VASTLY outnumber DS fans, mostly due to the fact that SF fans don't even have to be gamers by virtue, LOL.

That last bit didn't even completely make sense. And your point still doesn't change the fact that Capcom should do a favour for the Darkstalkers fans too, or the fact that Darkstalkers is to this day an increasingly popular series.

sam vimes
10-17-2007, 05:05 PM
That last bit didn't even completely make sense. And your point still doesn't change the fact that Capcom should do a favour for the Darkstalkers fans too, or the fact that Darkstalkers is to this day an increasingly popular series.

He was simply stating that a great number of people who've enjoyed the SF series don't even consider themselves gamers. I for one have never heard of Darkstalkers, but there was no getting away from Street Fighter in my youth.
Marketing is key.

Master1080
10-17-2007, 05:29 PM
A new Rival Schools/Project Justice will never come out at this rate. =(

Oh well. At least we have a new SF and not more remakes.

Purple Flames
10-17-2007, 05:38 PM
It's about time they got around to a new SF after all the rumors and cockteases these past 8 years.

It better be in 2D.

AJ the Collector
10-17-2007, 05:52 PM
I for one have never heard of Darkstalkers

You've seriously never even heard of Darkstalkers? Y'know, Capcom's super-famous monster-themed 2-D fighting game, where such characters as Felicia and Demitri and Morrigan originated?

sam vimes
10-17-2007, 05:56 PM
You've seriously never even heard of Darkstalkers? Y'know, Capcom's super-famous monster-themed 2-D fighting game, where such characters as Felicia and Demitri and Morrigan originated?

Morrigan I know, as for the rest of it....no. *shrug* Guess I'll have to google it.

Infernoman
10-17-2007, 08:22 PM
Morrigan I know, as for the rest of it....no. *shrug* Guess I'll have to google it.

and that alone proves more know Sf as opposed to Darkstalkers...in any case. it's about time! it's gotta stay in 2D

AJ the Collector
10-17-2007, 09:27 PM
that alone proves more know Sf as opposed to Darkstalkers

Yeah... Sure it does... >_>

Infernoman
10-17-2007, 09:34 PM
Yeah... Sure it does... >_>

ok you can sit there and tell yourself that SF isn't as big...that's ok

back to SF4: I wonder how big the impact will be? time to speculate things

TybaltFlux
10-17-2007, 09:59 PM
Impact, how so?

Street Fighter II made the series, SFIII:Third Strike arguably definied balance in fighting games, and as far as four goes, they can only make it more balanced and more aesthically pleasing. I think the problem with fighting game is that they rely too heavily on gimmicks, weapons, specials, aesthetics, etc.

The best impact SFIV could have is just to tune everything up a notch, without losing its core (PLEASE NO 3D) and just polishing up it graphically, audibly, and adding some more characters to spread out the tiers.

AJ the Collector
10-17-2007, 10:21 PM
ok you can sit there and tell yourself that SF isn't as big...that's ok

Way to put words in my mouth that I never even so much as implied. All I've said was that Darkstalkers is not some totally obscure series with hardly any fans, and that quoting ONE GUY who somehow hadn't even heard of Darkstalkers {a game that's been around since the early 90's, mind you} is not all the proof you need of Darkstalkers being unknown compared to Street Fighter.

And before any of you yap off about me being anti-SF or something, here's some news ahead of time: I'M A STREET FIGHTER FAN. I'm just a bigger fan of Darkstalkers, and I happen to think Darkstalkers deserves just as much attention from Capcom as Street Fighter.

Mesoian
10-17-2007, 10:40 PM
Considering Guilty Gear is going the route of dynasty warriors and King of Fighters is going 3D, I'd say that SF4 will dictate the basis of 2d fighting games simply by running unopposed.

Honestly, other than doushin games like Melty Blood or Big Bang Battle, I can't think of anything on the horizon that would even compete with SF4, except maybe KOFXII, and god knows when that's coming out at this point.

Ororo Howlett
10-18-2007, 12:09 AM
Morrigan I know, as for the rest of it....no. *shrug* Guess I'll have to google it.

You should look into it. I have a sneaking feeling that someone you know might dig Jon Talbain :o
As a matter of fact, she already has a costume that looks a lot like B.B. Hood!

As for SF4 (aka what took you so long Capcom?), I like the entire series, but I'm not really that interested in it anymore. I may buy it eventually, but it's definitely not on my 'Must Have' list.

Now if this was one of Capcom's various other abandoned series *coughPOWERSTONEcoughgasp*, I'd be chomping at the bit.

Danzikumaru
10-18-2007, 03:24 AM
You've seriously never even heard of Darkstalkers? Y'know, Capcom's super-famous monster-themed 2-D fighting game, where such characters as Felicia and Demitri and Morrigan originated?

Super famous is, in all honesty, doing DS a favor in your words. The series is NOT super famous, and hasn't been relevant in over a decade. Sure, you could say the last true Street Fighter game came out nine years ago, but it's still RELEVANT and MARKETABLE. DS is not, given Chaos Tower wasn't even ported to any other consoles and had less than stellar sales anyways.

AJ the Collector
10-18-2007, 06:35 AM
It was one of their best-selling series for years, and is still loved by many to this day. Yes, I'd call that super-famous. The fact that it's been over a decade since the last game came out means very little.

Oshi
10-18-2007, 08:11 AM
No platform announced? Hopefully PS3/360.
I presume they're going with arcade first, heh...

darkdjinn
10-18-2007, 08:17 AM
Holy living F*CK!

I got a feeling just like the astronauts the first time they landed on the moon!
Reference - http://www.youtube.com/watch?v=dIkHLO93lCA

Excellent trailer. Be cool if some of those effects stay in the game. It looks like a mix of advanced cell shading with 3D rendering. Doing this in 2D along with dark backgrounds like in the trailer would almost render this game best 2D fighter ever. Now we just need a character selection larger than SF Alpha 3 (I'd say MVC2, but I don't want to taint my SF with Marvel characters).

Wishful thinking on character requests - Bring back all SF universe characters (including EX, Alpha 3, and 3rd Strike) except M. Bison and Gill (maybe as a hidden characters with no story mode ending would be ok though) to satisfy everyone. Maybe new characters could be the children of older characters with similar move sets + extras (maybe Guile + Chun Li's kid(s) or Blanka and E. Honda's demon bastard love child... IT COULD HAPPEN! :rolleyes: ). Also bring in Sho (Ryu's "little brother") from SF Alpha anime movie or any other little kid that would have normal standing attacks breeze right over their heads. I'd like to see a 11 year old kid (boy or girl) beat the tar out of Zangief anyday.

Speaking of Zangief, they need to bring back the animation of his SSF2:T running motion for his 360 degree rotation+kick move with arms high in the air like a bear screaming "I will eat your a$$hole!"
Reference - http://lowfierce.blogspot.com/2007/08/feel-of-games-part-4-posing.html

Lastly, game play wishes:
1. Maybe have a tag team play mode ala all of the compilation fighters Capcom has made (MVSF, MVC, etc.) so we can have all old play options available to keep replay value up.
2. Here's a nifty idea: If time limit is set to infinite, we could see the background and character lighting change over time from sunrise to afternoon to nightime through twilight. With use of rendering polygonal 3D characters instead of sprites, this would be easily done.
3. Depending upon performance of the previous round, the losing/winning character gets a bonus or handicap depending on number of strikes landed (as in "all heavy hits" vs. "little 'chip away' weak hits"), where on the opponent the strikes landed, special moves used, and blocks/parries.
4. Tiered backgrounds (as in breakable floors) may be too much because I'd like to keep the realism up, but background interaction (wall throws/holds, dirt/sand blinding moves) would be a big plus.
5. Weapons and blood would still be a big no no (unless character specific. I know, for once I can say this game is better without blood, but ONLY Street Fighter, all other games, even Animal Crossing and all Pokemons, NEED buckets of the stuff).
6. Are customization of characters a good idea? I'm sorta mixed on the subject...
7. Agree with online support for PS3 and X360. In the event of Oshi's unfirm prediction of the first release being to Coin-Op arcade machines being true, any votes for the semi-personalization of characters ala Tekken 5?

TheAnarCHris
10-18-2007, 09:10 AM
It was one of their best-selling series for years, and is still loved by many to this day. Yes, I'd call that super-famous. The fact that it's been over a decade since the last game came out means very little.

Actually as of last year, Resident Evil was Capcom's biggest cash cow. Then it was Mega Man or something. DMC was up there as well.

Don't take it personally AJ, but Darkstalkers is more of a cult classic, probably forever doomed to live in Street Fighter's shadow. Personally, I would LOVE to see another Darstalker's game (Or an off the wall, Darstalkers Vs. Guilty Gears x-over), Capcom's should focus on make SF4 the best fighter on the marker before reviving any other other their fighting franchise.

Speaking of Sf4, I wonder how close, if at all, Udon is working with Capcom on this. They were pretty involved with Fighting Evolution and the new HD SF2, aside from the Street Fighter comic, so it would make sense to see them involved in this game as well.

Wolverine
10-18-2007, 08:09 PM
Capcom Fighting Evolution was a recent 3-D fighter Capcom was working on until it got canned (due to too much negative feedback) before release. So, 2-D graphics may not be totally out of the question if that's some sort of indication.

Danzikumaru
10-18-2007, 08:12 PM
Actually as of last year, Resident Evil was Capcom's biggest cash cow. Then it was Mega Man or something. DMC was up there as well.

Don't take it personally AJ, but Darkstalkers is more of a cult classic, probably forever doomed to live in Street Fighter's shadow. Personally, I would LOVE to see another Darstalker's game (Or an off the wall, Darstalkers Vs. Guilty Gears x-over), Capcom's should focus on make SF4 the best fighter on the marker before reviving any other other their fighting franchise.


Pretty much my point. Darkstalkers is not one of their all time bestsellers. It did fabulously in arcades when it was still new and fresh, but by the time the third game came out, a lot of people had stopped caring. In the decade that has gone by since then, there is probably more people added to the list of fans that are just really no longer interested in the series. It's one of those, "I was really into DS back in the day, but not so much anymore" situations, and it's something I hear a LOT in the fighting game community. It's just not significant enough to warrant a new game anymore. Just be satisfied with it as a cult classic, won't you?

And the now cancelled Sammy VS Capcom project was rumored heavily to be a GG vs DS fighter with all of the DS characters receiving a high-res makeover by Arcsys and Daisuke's team of talented artists...but things happened and the project never saw the light of day. A shame to, as it might have revived interest in the DS series, using GG's extraordinary popularity to expose itself to new fans.

Capcom has to do a lot with SFIV to make certain that they can once again rise above their competitors. Segasammy and SNK Playmore are still competition, after all, and in the 2D fighting market they are way ahead of Capcom currently. Hell, they even seem interested on taking on their 3D companions as well, with Namco and Segasammy competing with them their. Who knows, at this point.

AJ the Collector
10-18-2007, 08:26 PM
Darkstalkers is not one of their all time bestsellers.

...

I said it was one of their best-selling series for several years, which it was. You people sure do love twisting what I say, it seems.

In the decade that has gone by since then, there is probably more people added to the list of fans that are just really no longer interested in the series. It's one of those, "I was really into DS back in the day, but not so much anymore" situations, and it's something I hear a LOT in the fighting game community. It's just not significant enough to warrant a new game anymore.

Wow, so I guess that explains the still-huge fanbase, and all the still-active fansites, and the growing number of cosplays, fanart, etc, and why Capcom still at least acknowledges the characters and series on a regular basis.

If you just want me to shut up about Darkstalkers, fine, I'll do that.

Danzikumaru
10-18-2007, 10:41 PM
...

I said it was one of their best-selling series for several years, which it was. You people sure do love twisting what I say, it seems.



Wow, so I guess that explains the still-huge fanbase, and all the still-active fansites, and the growing number of cosplays, fanart, etc, and why Capcom still at least acknowledges the characters and series on a regular basis.

If you just want me to shut up about Darkstalkers, fine, I'll do that.

IF, and I mean IF, DS could be considered a best-selling series, it did so in the mid-late 90's. That doesn't really mean anything nowadays.

And huge is relative. Compared to the fanbases of the other major fighting franchises (Tekken, Street Fighter, KoF, Guilty Gear, Virtua Fighter, and Soul Calibur) it's tiny.

You just aren't getting it, AJ. DS is niche now. Accept it and move on.

aku
10-19-2007, 12:01 AM
Fans have been eagerly waiting moreso for a new SF game than a new DS game. I mean, in the case of DS, many people would just go "..oh neat, a new DS game." In the case of SF, things went WILD and they're still going wild. I mean, I'm not trying to count out the die-hard DS fans, but really, die-hard fans aren't a good enough reason to continue a series with less potential than one that's still a commercial success. Maybe in Japan, but probably not anywhere else.

Blackjack Gabbi
10-19-2007, 02:28 AM
OK people, I'm surprised no one's asked this yet--what characters do you want to see return?

I'd like to see Sakura as an adult. And of course, the return of Cammy, especially if she convinces another MI6/Delta Red agent to join with her.

TheAnarCHris
10-19-2007, 08:34 AM
OK people, I'm surprised no one's asked this yet--what characters do you want to see return?

I'd like to see Sakura as an adult. And of course, the return of Cammy, especially if she convinces another MI6/Delta Red agent to join with her.

Call it a hunch, I'm fairly certain Ken is in the game....

Aside from that, I'm gonna have so say some of the characters I want to see back are (in no particular order) Chun Li, Sakura, R. Mika, Rolento, Guy, Cody, Remy, Guile, and Mister Q. I'm expecting all of 3 of them actually be in the game, and if they continue to throw Final Fight characters in there, Starwind824 demands Haggar NOW.

TybaltFlux
10-19-2007, 10:55 AM
Ken = Ryu.

M. Bison? Maybe even Akuma...?

sam vimes
10-19-2007, 11:19 AM
Ken = Ryu.

M. Bison? Maybe even Akuma...?

Surely you meant Ken < Ryu.

And M. Bison would be sweet.

aku
10-19-2007, 12:14 PM
For the record, the usual tradition with SF games is that with every true sequel, they use a completely different cast, with Ryu and Ken the only ones returning(..well, along with Akuma). Compare SF1 with World Warrior, then that with SF3: New Generation. Chun was only added in 3rd Strike for the sake of fanservice. I personally like this tradition, because if there was a brand new game with the same characters that we've seen for the past 15 years or so, it'd just feel like either another revision or a "dream match" game like KoF '98 or the Vs games.

And btw, Bison died in Super Turbo, so he ain't coming back.

Ororo Howlett
10-19-2007, 01:13 PM
I wanna see Elena, Ibuki, and (seriously doubt it) Rose.

TybaltFlux
10-19-2007, 02:09 PM
And btw, Bison died in Super Turbo, so he ain't coming back.

I don't think deaths are ever permanent in fiction. Completely different game and concept, but take a look at Tekken: Dark Resurrection- they were bringing back everyone from Armor King to George Washington.

And anyways, he'd be a type of fan-service as well.

Archelon
10-19-2007, 02:54 PM
And btw, Bison died in Super Turbo, so he ain't coming back.

Clearly you're forgetting this is Capcom we're talking about here.

TybaltFlux
10-19-2007, 03:13 PM
Clearly you're forgetting this is Capcom we're talking about here.

"lulz let's kill Zero towards the end of MMX1! jkjk"

aku
10-19-2007, 03:22 PM
Clearly you're forgetting this is Capcom we're talking about here.

If I was talking about Geese Howard and you said "SNK" instead of "Capcom", then I'd agree with you and correct myself, but Bison hasn't been in any true Street Fighter game past Super Turbo. I also don't count any of the Vs games, EX games, nor Capcom Fighting Jam/Evolution as they are irrelevant to the main Street Fighter storyline.

Of course, I'll have to admit that I'm not a big SNK buff so that statement could be considered ludicrous to you die-hard fans(I'm basing this from the amount of times Geese has come back from falling from a tall building in most FF games).

Blackjack Gabbi
10-20-2007, 06:02 PM
Isn't there also the implication that Bison can switch bodies? Or at least that the Psycho Powers can. He/it could come back in a new form and no one would know it was him.

Pliskin
10-20-2007, 09:56 PM
Isn't there also the implication that Bison can switch bodies? Or at least that the Psycho Powers can. He/it could come back in a new form and no one would know it was him.

Its certainly possible, but the lore basically states that Akuma destroyed his soul entirely.

Also, if he does come back, he won't be anywhere near as overpowered as his Alpha version, since supposedly the reason he was so powerful was because he hadn't absorbed Rose. As a combined soul, he'd be much less powerful.

Archelon
10-20-2007, 10:26 PM
Its certainly possible, but the lore basically states that Akuma destroyed his soul entirely.

Also, if he does come back, he won't be anywhere near as overpowered as his Alpha version, since supposedly the reason he was so powerful was because he hadn't absorbed Rose. As a combined soul, he'd be much less powerful.

Clearly you're forgetting this is Capcom we're talking about here.

>.>

aku
10-21-2007, 02:11 AM
Archelon: That's a pretty bad and ignorant reasoning, considering Capcom have done a pretty decent job maintaining continuity within the main SF storyline, albeit with some retcons here and there.

And Bison hasn't been seen in a main SF game since ST Revival because Akuma did destroy his soul with SGS/Raging Demon/etc. His body was destroyed in Alpha3 because of Charlie(whose real death was in A3, all the other endings of him dying should be taken as a bit of dark humor..heh), but his soul wasn't, so Shadowloo were able to transport his soul into another artificial body(albeit weaker than his Alpha days as he DID absorb Rose's soul).

Skyline Kyo
10-21-2007, 01:05 PM
Wow I didn't even know there was a whole story to Bison. Did he even have any type of role or plot with SF3?

Pliskin
10-21-2007, 01:36 PM
Wow I didn't even know there was a whole story to Bison. Did he even have any type of role or plot with SF3?

He wasn't in SF3, mainly because he died in SF2. He was in Alpha 3, but the Alpha series were prequels to SF1.

Quantum9
10-21-2007, 03:06 PM
I'll wait for Street Fighter IV Ultra Hyper Mega Championship Turbo Deluxe Edition X Premium.


...what? Somebody had to make the joke.

Archelon
10-21-2007, 05:33 PM
Archelon: That's a pretty bad and ignorant reasoning, considering Capcom have done a pretty decent job maintaining continuity within the main SF storyline, albeit with some retcons here and there.

Take it easy, man. I'm just having some fun.

Quantum9
10-21-2007, 07:18 PM
Take it easy, man. I'm just having some fun.

Yeah. I mean, look how many times Wesker died just to show up again a game later. And let's not forget that, essentially, all the versions of SFII were retcons of each other, adding in new characters each time.

Danzikumaru
10-22-2007, 12:23 AM
Considering they are going off of the Udon continuity now (at least last I heard) then Bison is very much dead.

Blackjack Gabbi
10-23-2007, 04:04 AM
Has Udon *gotten* to that point yet? I'm three volumes in and Shadowloo is still active.

Danzikumaru
10-23-2007, 08:05 PM
Has Udon *gotten* to that point yet? I'm three volumes in and Shadowloo is still active.

Last I read they were setting up the beginning of SFIII's storyline.

Infernoman
10-23-2007, 09:11 PM
Impact, how so?

Street Fighter II made the series, SFIII:Third Strike arguably definied balance in fighting games, and as far as four goes, they can only make it more balanced and more aesthically pleasing. I think the problem with fighting game is that they rely too heavily on gimmicks, weapons, specials, aesthetics, etc.

The best impact SFIV could have is just to tune everything up a notch, without losing its core (PLEASE NO 3D) and just polishing up it graphically, audibly, and adding some more characters to spread out the tiers.

you realize back in the early 90's when we were kids it was just unbeliveable to see those graphics and totally unique fighting system...and here it is...2007. most kids these days don't know of SF as a big series.

As for SF3 it never caught on til afterward. (some may go so far as to say ever since that evolution 2004 vid of japanese player Daigo's full parry of chun Li's super against Justin wong of the US as a moment that revived SF3) and it wasn't balanced til 3rd strike and even then it's still not truly balanced (but then again what fighting game is?)

can 2D still be big? if this game is to make an impact, many will have to sawy it to 3D...though it CAN be 2D...from a marketing point if capcom wants to bring back SF and make it huge again this will be a very tough call. many were shocked when RE4 didn't have zombies but look at the breath of life it gave the series...and it sold a ton.

I presume they're going with arcade first, heh...

even then that could be a maybe...arcades are dead in the US. Only Japan keeps them up...but could it be enough?

before I say more I want to put this post up...a well thought out post on what needs to be done for SF4

Characters

-With a subtitle like "A New Beginning", most of the characters should be new. Ryu and Ken are already in it obviously, and I know a lot of people want to see Chun-Li, Guy or Guile in it, but other than that, I'd recommend you use mostly new characters. Look back on what designs people liked and which they didn't (SF3's character designs bombed for the most part) and draw them based on that feedback. The public generally seems to prefer semi-modern looking "people" rather than freaks and weirdos.

-Concentrate on creating a balanced roster of unique characters rather than jamming as many in as possible. I'd rather see 12-16 well made characters than 35 poorly balanced ones.

-If you're going to have a joke/comical character, don't make them suck. You should want to laugh at the character, not the person playing them.

-Be very careful when creating "user friendly" characters. Chun-li in 3rd Strike is a good example of how an easy to use character can end up being too strong, and negatively effect both the way the game looks and plays at tournaments.

-Understand that making a character big and slow is a big disadvantage and they need something to help make up for their large hitbox and lack of mobility. All too often, grapplers and other large characters are low-bottom tier.

-Make sure you carefully weigh a character's strengths in relation to the others. Looking at someone like Twelve and then Ken in 3rd Strike is confusing on a balance level.

(I know I'm being repetitive in this section, but poor balance will kill a fighter's longevity if it's the same 2-4 characters all the time).

Online

-If you're planning to go online with the title, consider releasing balance patches, but be careful of what you remove. Sometimes glitches or unintended move properties add to a game rather than detract from it. This also allows you to sidestep the negative stigma that comes from releasing multiple pay-for revisions of a game.

-Make sure the netcode is solid. In fighting games, a single millisecond of lag can often mean the difference between a win or a loss. Gamers should be able to play one another cross country without significant delay. All the ladder rankings and match-making systems in the world are useless if it doesn't run smoothly.

-If there's an overpowered boss character of some sort, for god's sake, don't allow them online.

Stages

-If there is an arcade release, include a stage select in the VS mode. Nothing is more irritating than seeing the same stages/hearing the same songs over and over again if only a few characters are chosen competitively.

-Interactive environments can have a huge effect on the game's balance. Tekken 4 was so badly broken by wall combos and uneven surfaces it that Namco abandoned the latter completely for the next game. If you're going to have stage interactivity, make it integral to the way the game plays rather than throwing it in as an afterthought because that will likely break the game. The safer approach is just to have the interactivity on a purely cosmetic level.

Gameplay

-It should play like its own game rather than like the Alpha series or the SF3 series. Think carefully about how things like alpha counters, custom combos and parries changed the game system positively and negatively and plan accordingly.

-Concentrate on making it a good VS fighter first and worry about including extras and single player incentives after. Extras and un-lockables should complement a solid fighting engine, not the other way around. Don't fall in to the MK: Armageddon trap.

-Play test the game thoroughly. Fighters can easily end up being broken if they're not examined in-depth before release. Look for things like infinites, abusable loops, kara-cancelling type glitches, etc.

New Players

-One of the biggest issues with modern fighters is that they make no real effort to ease new players in. Some sort of tutorial/lesson mode would be greatly helpful to people trying to learn the game. Obviously, you can't account for high level stuff that hasn't been discovered yet, but just teaching people the fundamentals can go a long way. Emphasize tactics as well as execution/combos.

Graphics/Art Direction

-Don't be afraid to go 3D if you haven't already, but keep in mind that the game still needs to feel "right" control-wise. The fastest way to tell whether a SF game's controls feel wrong is if the jumps are too high and floaty (ie. The SFEX series) and the movement is too stiff. This is still Street Fighter not Virtua Fighter or Tekken and it should move at a different pace.

Marketing

-Hype the game up online. Release little tidbits of information regularly to keep the game fresh in people's minds. Too often, companies will go months or even a year without saying anything and people will start to forget about the game or even doubt that it's going to be released in good form. Games like Smash Bros. Brawl have kept people interested through small, regular releases of new characters and content.

aku
10-23-2007, 10:48 PM
For the record, 3rd Strike didn't get popular in the US until Evo2K2 when the Japanese totally owned the US in a US vs JP team exhibition(a lot of people will also say that the Tokido vs Justin Wong match was THE match that made it popular). Daigo vs Justin Wong was still a really big moment, though.

And sorry for overreacting back there. I just get defensive whenever someone attacks SF for a lack of story as I've ALWAYS heard that nonsense from SNK fanboys.

And I agree with most of what Infernoman put down, but I have to say that if it wasn't for karacancelling, I wouldn't bother playing Q. haha

Infernoman
10-25-2007, 05:06 PM
For the record, 3rd Strike didn't get popular in the US until Evo2K2 when the Japanese totally owned the US in a US vs JP team exhibition(a lot of people will also say that the Tokido vs Justin Wong match was THE match that made it popular). Daigo vs Justin Wong was still a really big moment, though.

And sorry for overreacting back there. I just get defensive whenever someone attacks SF for a lack of story as I've ALWAYS heard that nonsense from SNK fanboys.

And I agree with most of what Infernoman put down, but I have to say that if it wasn't for karacancelling, I wouldn't bother playing Q. haha

well I've only been going to EVO since 04 so my knowledge is not in full depth.

start the hype!

Pincer
10-26-2007, 06:50 PM
Actually Udon is getting ready to release the comic line for the SFII story from the last issue that was out. They showed all the characters from Super Turbo receiving their invites from Shadowloo. And Bison is not dead yet in the comic. He's back after somehow being revived when Charlie took him out with a falling cliff into the ocean.

Some info I got from a Manga Entertainment rep at one con a little while ago is that Udon and Capcom are working on IV together. Also a new anime movie is in works for this release. The movie is slated to be tournament based this time around. As for characters in IV I wouldn't put it past Capcom to put just about everyone from I through III and everyone that was in the Alpha series into this with some new faces. As for a final boss, don't know anything. Speculation can be Akuma again but this time as his "Shin" form, Evil Ryu (the dark Hadouken finally takes complete control?), or someone worse than Bison and the other two put together?

Speaking of Final Fight characters, I'm hoping they put Guy back in. Real men don't use fireballs. **l**