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Unread 07-12-2011, 06:40 PM   #3698
Kildread
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Join Date: Aug 2010
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Quote:
Originally Posted by UNIT0918 View Post
I mostly like inFamous because of how you can choose do practically whatever you want. I love how doing stuff for the greater good gives you consequences, while doing evil things benefits you at the expense of others. I also like seeing people praise you, or come up to you for help if you're good, and it's interesting when they band together to kill you if you're evil.
While the small changes over what karmic enlightment you endeavor are nice, free-roam games don't gather much love from me for the free roam aspect.

Sure, I like ASS CREED, GTA, Red Dead Redemption... but it's not for the free-roaming. I never screw around --- either I'm getting collectibles, doing quests. Doing *something*, all the travelling is actually annoying for the most part.

Quote:
Originally Posted by UNIT0918 View Post
But I mostly like being on the hero side. Like good Cole says, it feels good to be called a hero.
Same, it didn't help that most of the evil missions seemed less of a moral choice over "Do you want to go at this the good way, or the asshat way? Since you know both options are just as much trouble and it's not about one being easier, but more selfish, than the other."

Quote:
Originally Posted by UNIT0918 View Post
I liked how you could climb everything also. It gives so much more freedom than most free-roaming games. Yeah, the stickiness can get a little troublesome if you're in a fight, but I think you can actually make Cole not grab something if you hold the Circle button. Don't quote me on that though.
But I *am* gonna quote you on that! In fact, I got the same impression, but it only works if you also hold the direction stick away from surfaces, otherwise it does nothing at all. I didn't think the whole climbing thing was much different than ASS CREED --- except it was much faster.

Quote:
Originally Posted by UNIT0918 View Post
I admit that inFamous 2's choices are more obvious than the first's

SPOILER: (highlight to read)
(Who would you choose: doctors, who can save thousands of lives, or save the life of your loved one)
, and none of them have consequences if you choose one and forsake the other. The story wasn't as strong as the first game's either. But the both of the endings for inFamous 2 made up for all of that.

I agree though that the evil choices are stupid. It always feels like Nix is disagreeing for the sake of disagreeing.
Honestly, I found the story of the first very uninteresting until I reached the ending on the evil side, when I replayed it --- it was much better. Mostly because i was looking for references all over the place.

The 2nd, except for the cutscenes where you get introduced to the moral choice --- which is just like you say, Kuo gives a good plan, Nix disagrees with something retarded and selfish.


SPOILER: (highlight to read)
Then I got to the ending and was like --- wasn't I supposed to fight Kuo in the evil ending? Plus, it was polayed out to be much, much, much more immersive than any other missions the game had.
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