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Unread 02-02-2013, 01:40 PM   #1
Ilafatyu
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How to make fabric 'fluff'

I don't know how to describe it perfectly, but I'll do my best. A lot of character designs have fluffy fabric, like scarves that don't lay flat or pants that puff out at the bottom.

For example, though I'm looking for a general answer, I'm trying to figure out how to make Sheik's scarf/muffler. It would be simple enough to just take white fabric and throw it around, but it wouldn't get those lovely folds and flops I'm looking for.
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Unread 02-02-2013, 01:49 PM   #2
Evil Bishounen
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That's called a cowling effect. It takes advantage of a fabric's drape when it's cut on the bias instead of a straight grain.
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Unread 02-03-2013, 07:36 AM   #3
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agreed. sheer quantity adds to the effect as well. you won't get that look using a 1 yard chunk of fabric.
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Unread 02-03-2013, 05:42 PM   #4
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I have cheated, and used pillow stuffing to recreate Roland's cowl, because I wanted something that would look the same every time it's worn. I made a base layer with scrap fabric (it was a lovely garish fleece) that was the shape of the finished cowl with the appropriate sized hole for his head.
After that I started putting on the top layer of fabric, starting from the neck hole and working my way out. It's ditch-stitched as I go, and stuffed as I see fit.

It's the cheaters way to do it, but (I think) it looks great.
I don't seem to have a photo of it being worn, but here's a shot of it being held up during the dying process.
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Unread 02-03-2013, 06:13 PM   #5
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This is a crappy shot of the bottom layer. Scary fleece! All the darts were stitched down, but left them uncut just for the sake of adding body.
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Unread 02-04-2013, 11:39 AM   #6
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Thank you so much for the responses, everyone. I'm going to go Nostrum's cheatermethod.
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