Im new to the site, but not new to costuming. I am a proud member of the 405th (username Xtreme TACTICS 101). I have been looking through this sight for a while now, so I figure I might as well introdice myself, and post something very useful.
NOTE: This tutorial is based around Halo costuming, but it can be used for other costumes aswell.
Now, I have seen MANY threads from the new members or "Noobs" on this forum, and the 405th, and it has come to me, we need a clear answer. The question; "How do I scale my pepakura armour". The answer; here.
QUICK NOTE: There are three methods to the tutorial. Due to the character limit being 10000, I can't post all of this tutorial in one post. I will post the other two methods in the first reply.
Before starting the tutorial, I would like to bring a quick note to everybodies mind. At the bottem of every scaling method, there is a raiting. Each rating category means:
Difficulty-The difficulty of the Method (the higher the number, the easier it is).
Accuracy-The accuracy level of the Method (the higher the number, the more accurate it is).
Compatability-The ammount of use the Method has (the higher the number, the more compatable it is).
Here is how I scaled my armour, and trust me, It has never failed me so far! There are 5 easy steps to sucessful armour scaling:
Step 1: Printing the figure
Step 2: Finding height of you and the figure
Step 3: Finding the scale
Step 4: Multiplying the numbers
Step 5: Making a dream a reality!
In a few moments, I will explain each step in detail, but first off, let’s talk materials. You will need:
3-A Piece of Paper
6-Pepakura Desinger (Any Version)
If you do not have a printer, use one at your school if possible, or use a friends or family members.
Now, First step-Printing the figure. This step, like all the others is VERY important! You need to find a picture of the armour you are making. But, the armour has to be on a human being, or a video game character. This will not work if you have a bunch of random pictures of each separate armour piece.
For example, I will be using the Weta ODST. Here is the picture I used:
Now, you need to print the picture you will be using. Make sure the picture has the full character in it! Make sure no parts of the figure are cut out of the picture. Now, print the picture off your computer using the printer and common sense. If you do not know how to use the printer, get somebody who knows how to use the printer to help you.
Once you have the picture printed, it should look like this:
Now for the Second step-Finding height of you and the figure. Here, you need to have somebody, other then yourself, measure your height in CENTIMETERS, NOT Inches! For example, let’s use my height, 168cm. Now, If you are still growing up (Getting taller), add 8-10cm to your height so once you have finished your armour, you should be able to fit in it nicely. The 8-10cm also takes into account the added height of the bottom of the characters boots, and the added height of the characters helmet. BUT, if you are making a Hayabusa helmet with your armour, add 8-10 cm to your height if you’re not growing anymore, and if you’re still growing taller, add 13-15cm to your height. So, now, I’m roughly 175cm tall (No Hayabusa helmet-If I was doing a Hayabusa helmet, I would be about 183cm tall). Now, using the ruler, measure the height of the figure in your picture. For example, let’s say the figure in the picture is 25.2cm tall.
Now for the Third step-Finding the scale. In order to find the scale, you have to divide the height of yourself by the height of the figure in the picture. My height is 175cm, and the figures height is 25.2cm. So 175/25.2=6.9555. Now, if you get a very long decimal, just round it off. My number was 6.9555, so round it up (Or in some cases down) to 7, or just keep it at 6.9. For me, 7 is the magical scaling number. Now, draw this out on your piece of paper with the figure printed on it clearly so you can read all this information in the future.
Now for the Forth step-Multiplying the numbers. For this step, measure a piece of the armour in the picture you printed off. For example, let’s use the helmet. For me, the helmet on the figure in the picture is 4cm tall. Now, take your magical scaling number, and multiply it by the height of the armour piece in the picture. My magical scaling is 7, and the height of the helmet on the figure in my picture is 4cm. So, I multiply 7(Magical scaling number)x4(Height of helmet in picture) and get 28(Height of the helmet you are making). Therefore, 7x4cm=28cm. Now, if you’re using Pepakura Desinger 3, you need to convert to mm from cm. In order to do this, take the height of your armour piece, and move the decimal 1 decimal place to the right. If the height of your piece is a nice round number, for example, 28cm, you should get 280mm. If your piece isn't a nice round, such as 28.6cm, move the decimal 1 place to the right, and you will get 286mm.
Now, finally for the Last step-Making a dream a reality. Input the height of the armour piece you just scaled (AKA for me, the helmet) into the pepakura desinger you own. Print the pieces off, and pep the piece. Once finished peping, the helmet or what ever piece you just printed off using this scaling method, should fit perfectly.
Remember, if you have the right picture, you can scale that piece to be perfect for you.
Now, just as a last thing for this method, I can totally say, that this scaling method, if used properly, is one of the best possible ways to scale your armour. Using this scaling method, I have scaled My ODST helmet, My ODST chest pieces, my ODST torso, my ODST shoulders, MK.VI Chest, Shins, Thighs, Helmet and Hayabusa Helmet, and they all fit awesomely. None of the pieces have any fitting issues, and every piece is very easy to put on and wear.
RATINGS (out of 10):