Go Back   Cosplay.com > Cosplay Construction > Props/Accessories/Armor

Reply
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average.
Unread 04-23-2013, 02:53 AM   #1
Dictamnus Albus
visionary
 
Join Date: May 2011
Posts: 340
katar vs claw

im trying to decide wether i want to make katar or claw,
im more focused on keeping a sense of real life functionality
ive tryied to google but all of its game qq about stats and such

im looking for thoughts on lethality, psychology(morale,pain), ease of use,
required fighting style

by katar i mean the standard version, not "scissor" or having built in firearms

by claws i mean like x-mens wolverine or the effeminate guy from dynasty warriors
not "ninja claws" the steel oval brass knucks glove with metal toenails on the palm

either way, i plan on making them part of a half-gauntlet+vambrace (fused)
(fingerless glove, attatched to leather/cloth vambrace, armoring will factor in later)

which im having trouble finding tutorials for.
i can find patterns and "quickie" assembley guide
i get the gist but like to have that reference, and also knowing
mobility, stretch, and other such factors would be a plus

as most end like "and there you go" and dont say things like
its hard to make a fist or it slides and chaffs something furious
or hey dummy metal gets hot so make sure to put liner in that beast

Last edited by Dictamnus Albus : 04-23-2013 at 03:07 AM.
Dictamnus Albus is offline   Reply With Quote
 
Unread 04-23-2013, 06:20 AM   #2
Millions_Knives
Registered User
 
Millions_Knives's Avatar
 
Join Date: Apr 2007
Posts: 837
are you looking for real weapons?
we dont make those
__________________
If You liked my advice
Please subscribe to my Youtube channel
with hundreds of videos
it is the largest collection of cosplay tutorials and cosplay fun on youtube.
Millions_Knives is online now   Reply With Quote
Unread 04-23-2013, 07:02 AM   #3
Kelley
Devil of Details
 
Kelley's Avatar
 
Join Date: Apr 2009
Posts: 5,449
What costume is this for ? From what media ?

If you're going to do gloves, I would probably just buy a pattern for that, not try to follow a tutorial. Why do you want to attach the vambrace ? Seems like it would be easier not to ? Do you have artwork of this ? (maybe it makes sense seeing the artwork)

I'd probably do a katar because this is cosplay and it would look cooler. It's not like you're even on a TV show where you're trying to look remotely realistic - I'm assuming your character has a choice of either already presented in-media, so why not go for the one that looks cooler ? Or go with which one you can make easier. Your choice.
__________________
Disclaimer : This post written by a Grumpy Old Man

Actually in the pipes:
- Remaking Ser Loras doublet.
- Luke Skywalker, A New Hope
- Wind Waker starter costume in swim material
Eventually: Paul from Dune, Faramir, Harry Sullivan
Kelley is offline   Reply With Quote
Unread 04-23-2013, 05:27 PM   #4
Dictamnus Albus
visionary
 
Join Date: May 2011
Posts: 340
my intention is to keep any work i do, thematically feasible and functional in RL

as in, a massive hammer might look cool in games but in RL, god couldnt lift it
and in this case, claws might work in games but in RL how effective would it really be?

i understand the style, and methodology, of katar, as a form of dagger/plunge knife hybrid
but realistic use of claws eludes me, other than use as antagonistic and "death by papercut"

as for attatching the armor, its simply a matter of not leaving gaps tween adjacent
parts, also so i can use vambrace to keep the glove on

Last edited by Dictamnus Albus : 04-23-2013 at 05:41 PM.
Dictamnus Albus is offline   Reply With Quote
Unread 04-24-2013, 10:53 AM   #5
Suiseiseki0284
Michu
 
Suiseiseki0284's Avatar
 
Join Date: Aug 2005
Posts: 613
..I'm sorry, but why does "effectiveness" matter? It's a cosplay prop, is it not? I mean you're going to be making the thing out of materials like craft foam, card board and modpodge. Maybe some wonderflex, if you're fancy. Point is, while I'm sure that there are genuine weapon afficionados here, you're more likely to find people who deal with paper mache.

We're cosplayers, we build replicas of FICTIONAL weapons. We worry about if it will look like what the character uses, if it will abide by the convention's weapon policy. and if it's sturdy enough to withstand the abuse of a place packed with thousands of people...
__________________
http://michele84.avonrepresentative.com/Please visit my Avon page.
Suiseiseki0284 is offline   Reply With Quote
Unread 04-24-2013, 06:20 PM   #6
Kelley
Devil of Details
 
Kelley's Avatar
 
Join Date: Apr 2009
Posts: 5,449
I understand taking an anthropological approach to a costume, but it sounds like you're making a costume for Assasin's Creed or something where this stuff is already defined in-world. If you wanted to make it realistic, you'd have to change the entire costume in every single way to the point of being unrecognisable.

To me it would be incongruous and weird-looking to have just ONE part of the costume be realistic while the others still would make no sense. It would look like a mistake.

Thor's hammer isn't realistic, but neither is Thor. If you want to be "realistic" about it, you wouldn't have Thor as a character in the first place, you'd just be random grimey Norse dude with a hammer who had good enough ability to smash and lucky enough to become legend, presumably.

I wouldn't really bother for that kind of costume - but if you want to, go nuts. If I wanted to do that, I would pick something like a book where I could work ground-up, or a something like the Game of Thrones TV series where the costume designer actually did that kind of work when it comes to realism.

If you want to be an anthropologist - actually do it, don't just sit around and contemplate it and try to BS it based on theories - at least actually do research. You want to know how effective claw weapons would be, build them and build a gelatin torso or something and find out. That's what realism is about, it's about science and testing - research and learning - not armchair theories.
__________________
Disclaimer : This post written by a Grumpy Old Man

Actually in the pipes:
- Remaking Ser Loras doublet.
- Luke Skywalker, A New Hope
- Wind Waker starter costume in swim material
Eventually: Paul from Dune, Faramir, Harry Sullivan
Kelley is offline   Reply With Quote
Unread 04-25-2013, 12:27 AM   #7
Dictamnus Albus
visionary
 
Join Date: May 2011
Posts: 340
Quote:
Originally Posted by Kelley View Post
If you want to be an anthropologist - actually do it, don't just sit around and contemplate it and try to BS it based on theories - at least actually do research. You want to know how effective claw weapons would be, build them and build a gelatin torso or something and find out. That's what realism is about, it's about science and testing - research and learning - not armchair theories.

but thats where my problem lies,
tring to research on the web, all i find is mmo game posts
even tried the deadliest warrior wiki hoping they put thier weapon test clips and battle statistics up, but no go on that

if i had cash to burn, i would just test it myself,
but i dont, so armchair theory is all i really got

my goal is to make real items, and for that reason,
i was originally leaning tward the LARP community,
but the few people i talked to, stated that thier field is more
historical accuracy excepting boffer items for "combat"

whereas cosplay would be more arts and "fantasy"

there doesnt seem to be a middle ground of people who want to make real things
in an artfull or "fantasy" style
but i felt the cosplay community had more to offer,
and really, it does... the basics are similar, costuming and prop creation,
but cosplay imo has far greater variety

personally i dont percive "the gap" to be as big as many see it, when it comes to
whether something gets made to imitate a character or create a functional work based
off a character

Last edited by Dictamnus Albus : 04-25-2013 at 01:06 AM.
Dictamnus Albus is offline   Reply With Quote
Unread 04-25-2013, 03:04 AM   #8
jsbridge
Registered User
 
Join Date: Apr 2013
Posts: 1
ezio vambrace designs

Hi everyone, I'm new to this forum & looking for the design for the vambrace for Ezio. My grandson & I are making his costume. I found the other designs but not that one--can anyone send me in the right direction? Thanks

Jsbridge
jsbridge is offline   Reply With Quote
Unread 04-26-2013, 12:01 AM   #9
Dictamnus Albus
visionary
 
Join Date: May 2011
Posts: 340
http://www.youtube.com/redirect?q=ht...AxMzY2OTUxNjY2

its only the vambrace, im looking for the blade atm

theres a good tutorial at instructables, search hidden blade (by lostrite)

it wont look the same, but you could add some bits to it so your not using rubberbands
then make a decorative shell from soda or empty aerosol cans

also most of the designs out there are mostlikely to be for the base model
so if you want to make a version using a design from an armor upgrade
you maght end up having to "eyeball it"

on another note, ive made my mind, and am currently tracking down material,
so heres hoping,
ill try to doccument my progress, but probally not post about it till done

Last edited by Dictamnus Albus : 04-26-2013 at 01:10 AM.
Dictamnus Albus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:25 PM.


Copyright 2002-2013 Cosplay.com, LLC. All Rights Reserved.
All comments and posts in our forums are the opinion of the respective poster.